Hello Enthusiastics! This week we whole David to Behind the Line Radio to discuss where games as a service came from. David discusses the infrastructure that online games need to have in place and need to maintain to work. So, if you've ever wondered why a game server goes down, or what games have issues at launch, David has the answers.
P.S. If anyone is curious about the Foamy the Squirrel video we reference, you can see it at iLL WiLL PrEss's Youtube channel as "Game Devs : Foamy The Squirrel"
Hello Enthusiacs! After an unintended hiatus, behind the line radio is back. Kynetyk details his adventure to see there solar eclipse in totality, and then he and Baron Fang discuss recent headlines including a piece from polygon about crunch that sparked a backlash, the secret of Mana remake, and the SNES classic repeating the availability word of the NES classic.
Hello Enthusiacs. This week we return to the topic of Analytics. Last time in episode 37 we discussed a lot of terms and definitions, technical considerations and so forth. This week we dig more into the effect that this can have on the game design. Steve joins us to talk about this, and we discuss some of the baffling ways that this can play out. Also, Baron Fang gets a better answer to one of the questions he asked earlier about analytics intelligence vs design.