The topic of toxicity in gaming is going to be with us for a while. There are a few levels that this can be approached from, and today we start our conversation off talking about how a particular game community can go toxic, and how good community management can reduce the toxicity. Chris comes back as a follow on to the last episode as we start off with the recent news from Jeff Kaplan having attempted to address the impact of community toxicity on Overwatch developers, and their comfort interacting with the players.
On this episode, Vernon and Greg get into James Cameron yet again, Wonder Woman, Justice League, Star Wars Episode IX, and Hellboy. Also, user questions! This podcast is published uncut and with minor spoilers for Suicide Squad and the Lego Movie.
Hello Enthusiacs! Another day, another Youtube controversy. This week we welcome community expert Chris back to join our sequel discussion to managing Personality as a product. From PewDiePie, to former Googlers putting themselves in front for a tone deaf headline for their company Bodega, we wade back in and dig deeper into the implications of these events.
Hello Enthusiastics! This week we whole David to Behind the Line Radio to discuss where games as a service came from. David discusses the infrastructure that online games need to have in place and need to maintain to work. So, if you've ever wondered why a game server goes down, or what games have issues at launch, David has the answers.
P.S. If anyone is curious about the Foamy the Squirrel video we reference, you can see it at iLL WiLL PrEss's Youtube channel as "Game Devs : Foamy The Squirrel"
Hello Enthusiacs! After an unintended hiatus, behind the line radio is back. Kynetyk details his adventure to see there solar eclipse in totality, and then he and Baron Fang discuss recent headlines including a piece from polygon about crunch that sparked a backlash, the secret of Mana remake, and the SNES classic repeating the availability word of the NES classic.